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The Photoshop CS2 Speed Clinic: Automating Photoshop to Get Twice the Work Done in Half the Time

  Yesterday, 10:07 35 / 0 | Catergory: Ebooks
The Photoshop CS2 Speed Clinic: Automating Photoshop to Get Twice the Work Done in Half the Time

The Photoshop CS2 Speed Clinic: Automating Photoshop to Get Twice the Work Done in Half the Time
Publisher: Peachpit Press | ISBN: 0321441656 | edition 2006 | PDF | 256 pages | 34,1 mb

If you're looking for an easy way to work fast in Photoshop CS2, congratulations, you've found it! Matt Kloskowski, Education and Curriculum Developer for the NAPP, shows you how to use the power of automation to instantly save time, money, and frustration. Once you master these powerful tools, you'll wonder how you ever got along without them.
You'll learn how to:
• Effectively use Adobe Bridge to manage your images
• Add automation using actions
• Create smarter actions
• Use batch processing...
Author: Saunt | Comments [0]

The Geometry Of Rene Descartes

  Yesterday, 10:04 15 / 0 | Catergory: Ebooks
The Geometry Of Rene Descartes

The Geometry Of Rene Descartes
Publisher: Kessinger Publishing | ISBN: 1436716667 | edition 2008 | PDF | 264 pages | 11,7 mb

The Geometry Of Rene Descartes by Kessinger Publishing
Author: Saunt | Comments [0]

Java For Artists: The Art, Philosophy, And Science Of Object-Oriented Programming

  Yesterday, 10:02 23 / 0 | Catergory: Ebooks
Java For Artists: The Art, Philosophy, And Science Of Object-Oriented Programming

Java For Artists: The Art, Philosophy, And Science Of Object-Oriented Programming
Publisher: Pulp Free Press | ISBN: 1932504052 | edition 2006 | CHM | 854 pages | 37 mb

Java For Artists: The Art, Philosophy, and Science of Object-Oriented Programming is a Java programming language text/tradebook that targets beginner and intermediate Java programmers.
Author: Saunt | Comments [0]

Adobe Photoshop CS3 Classroom in a Book

  Yesterday, 09:58 15 / 0 | Catergory: Ebooks
Adobe Photoshop CS3 Classroom in a Book

Adobe Photoshop CS3 Classroom in a Book
Publisher: Adobe Press | ISBN: 0321492021 | edition 2007 | CHM | 496 pages | 69,6 mb

This thorough, self-paced guide to Adobe Photoshop CS3--written by the experts at Adobe Systems' is ideal for beginning users who want to learn key Photoshop concepts and techniques, while readers who already have some experience with Photoshop can use this book to learn Photoshop CS3's more advanced features and newest tools. Using clear, step-by-step, project-based lessons, each chapter walks readers through the creation of a specific project, with each chapter building on the reader's growing knowledge of the program, while review questions at the end of each chapter reinforce the skills learned in each lesson. Photoshop CS3, long the industry standard for digital imaging software, offers plenty of new features and enhancements for creative professionals and digital photographers alike. Users can enjoy unrivaled editing with non-destructive Smart Filters, improved curves, and adjustable cloning and healing with Preview Overlay. Increase productivity with Photoshop CS3's streamlined interface and new Photoshop Lightroom " integration. Anyone who wants to create a composite will benefit from the revamped Photomerge® tool, which lets you apply automatic layer alignment and blending to your images, while the new Quick Selection tool lets you select pixels not just by color, but by texture and shape as well. And digital photographers will be pleased to know that they can now process multiple Camera Raw images in a fraction of the time it used to take.
Author: Saunt | Comments [0]

Red Hat Enterprise Linux 5 Administration Unleashed

  Yesterday, 09:55 17 / 0 | Catergory: Ebooks
Red Hat Enterprise Linux 5 Administration Unleashed

Red Hat Enterprise Linux 5 Administration Unleashed
Publisher: Sams Press | ISBN: 0672328925 | edition 2007 | PDF | 618 pages | 12,2 mb

This comprehensive guide can help you administer Red Hat Enterprise Linux 5 effectively in any production environment, no matter how complex or challenging.
Long-time Red Hat insider Tammy Fox brings together today’s best practices for the entire system lifecycle, from planning and deployment through maintenance and troubleshooting. Fox shows how to maximize your efficiency and effectiveness by automating day-to-day maintenance through scripting, deploying security updates via Red Hat Network, implementing central identity management services, and providing shared data with NFS and Samba.
Red Hat Enterprise Linux 5 Administration Unleashed contains extensive coverage of network and web services, from the Apache HTTP server and Sendmail email services to remote login with OpenSSH. Fox also describes Red Hat’s most valuable tools for monitoring and optimization and presents thorough coverage of security—including a detailed introduction to Security-Enhanced Linux (SELinux).
Author: Saunt | Comments [0]

Linux Troubleshooting Bible

  Yesterday, 09:52 14 / 0 | Catergory: Ebooks
Linux Troubleshooting Bible

Linux Troubleshooting Bible
Publisher: John Wiley & Sons | ISBN: 076456997X | edition 2004 | CHM | 624 pages | 16,8 mb

An indispensable resource for Fedora users who must now work without customer support from Red Hat, Inc., covering critical troubleshooting techniques for networks, internal servers, and external servers. Chris Negus is a well-known Linux authority and also the author of the top-selling Red Hat Linux Bible (0-7645-4333-4); Thomas Weeks is a trainer and administrator who manages hundreds of Red Hat Linux systems. Covers all of the most common Fedora problem areas: firewalls, DNS servers, print servers, Samba, NFS, Web servers, FTP servers, e-mail servers, modems, adding hardware, and hardware certification. Features easy-to-use flowcharts that guide administrators step by step through common Fedora troubleshooting scenarios. A companion Web site offers troubleshooting updates to keep pace with the frequent Fedora Core releases as well as a forum for exchanging troubleshooting tips.
Author: Saunt | Comments [0]

The Economics of European Integration: Limits and Prospects

  Yesterday, 09:50 7 / 0 | Catergory: Ebooks
The Economics of European Integration: Limits and Prospects

The Economics of European Integration: Limits and Prospects
Publisher: Edward Elgar Publishing | ISBN: 1843766914 | edition 2005 | PDF | 940 pages | 13,5 mb

It is of paramount importance that European firms, investors and countries, take into consideration the implications, changes and opportunities of European integration in their decision-making processes. This is reinforced by the fact that the EU has been continuously evolving and enlarging. This textbook is one of the first to cover the subject of the economics of the EU, including all 25 member countries as well as several other potential candidate countries.
Miroslav Jovanovic argues that monetary union and eastern enlargement have amplified existing discrepancies among the member countries. For example, the introduction of the euro highlighted the different speeds at which economic policy in the EU moves. Twelve member countries joined the eurozone, but more than half of the 25 EU member countries remain outside this most profound economic project in the EU, either by choice - Britain, Denmark and Sweden - or by ineligibility - the ten countries that entered the EU in 2004.
Author: Saunt | Comments [0]

Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization

  Yesterday, 09:48 13 / 0 | Catergory: Ebooks
Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization

Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization
Publisher: Sams | ISBN: 0672318350 | edition 2003 | PDF | 1691 pages | 45,9 mb

Today is the greatest time in history to be in the game business. We now have the technology to create games that look real! Sony's Playstation II, XBOX, and Game Cube are cool! But, all this technology isn't easy or trivial to understand - it takes really hard work and lots of Red Bull. The difficulty level of game programming has definitely been cranked up these days in relation to the skill set needed to make games. Andre LaMothe's follow-up book to Tricks of the Windows Game Programming Gurus is the one to read for the latest in 3D game programming. When readers are finished with Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization, they will be able to create a full 3D texture-mapped, lit video game for the PC with a software rasterizer they can write themselves. Moreover, they will understand the underlying principles of 3D graphics and be able to better understand and utilize 3D hardware today and in the future.
Author: Saunt | Comments [0]

Web Design For Dummies

  Yesterday, 09:46 14 / 0 | Catergory: Ebooks
Web Design For Dummies

Web Design For Dummies
Publisher: For Dummies | ISBN: 0471781177 | edition 2006 | PDF | 336 pages | 39 mb

How many times have you visited a Web site and thought that you could do a better job if only you had the knowledge and skills? Or perhaps you have a great idea for a Web site but don’t know how to get started? What was once exclusively a task for professionals, Web designing, has become more accessible to amateurs, thanks to loads of handy software. With Web Design For Dummies, you will be able to design your own Web site like a pro.
Web design requires many programs to make a Website attractive and fun, including:
* Using Web editors like Dreamweaver
* Image editing tools like Photoshop elements
* Drawing utensils like Illustrator
* Background markup and scripting languages like HTML and CSS
Author: Saunt | Comments [0]

Java Number Cruncher: The Java Programmer's Guide to Numerical Computing

  Yesterday, 09:21 9 / 0 | Catergory: Ebooks
Java Number Cruncher: The Java Programmer's Guide to Numerical Computing

Java Number Cruncher: The Java Programmer's Guide to Numerical Computing
Publisher: Prentice Hall PTR | ISBN: 0130460419 | edition 2002 | CHM | 480 pages | 12,8 mb

This book introduces Java programmers to numerical computing. It contains clear, non-theoretical explanations of practical numerical algorithms, including safely summing numbers, finding roots of equations, interpolation and approximation, numerical integration and differentiation, and matrix operations, including solving sets of simultaneous equations. Many of the programs are applets that take advantage of Java's interactive graphics capabilities. These programs allow the user to interact with them as they dynamically demonstrate the computational algorithms in action. Java Number Cruncher devotes several chapters to searching for patterns in the prime numbers, generating random numbers, intriguing formulas for pi and e, arbitrarily long numbers and their relationship to data encryption, and algorithms for creating fractal images. Working Java programs demonstrate all the concepts from this book.
Author: Saunt | Comments [0]

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